Structs have an extra level of visibility with their fields. The visibility 
defaults to private, and can be overridden with the pub modifier. This 
visibility only matters when a struct is accessed from outside the module 
where it is defined, and has the goal of hiding information (encapsulation).
mod my {
    // A public struct with a public field of generic type `T`
    pub struct WhiteBox<T> {
        pub contents: T,
    }
    // A public struct with a private field of generic type `T`
    #[allow(dead_code)]
    pub struct BlackBox<T> {
        contents: T,
    }
    impl<T> BlackBox<T> {
        // A public constructor method
        pub fn new(contents: T) -> BlackBox<T> {
            BlackBox {
                contents: contents,
            }
        }
    }
}
fn main() {
    // Public structs with public fields can be constructed as usual
    let white_box = my::WhiteBox { contents: "public information" };
    // and their fields can be normally accessed.
    println!("The white box contains: {}", white_box.contents);
    // Public structs with private fields cannot be constructed using field names.
    // Error! `BlackBox` has private fields
    //let black_box = my::BlackBox { contents: "classified information" };
    // ЗАДАНИЕ ^ Try uncommenting this line
    // However, structs with private fields can be created using
    // public constructors
    let _black_box = my::BlackBox::new("classified information");
    // and the private fields of a public struct cannot be accessed.
    // Error! The `contents` field is private
    //println!("The black box contains: {}", _black_box.contents);
    // ЗАДАНИЕ ^ Try uncommenting this line
}